do you have a better idea on how to implement a slots machine.ģ. how can I achieve a smooth reel spin effect?Ģ. So, after this long preface I have several questionsġ. Sometimes overlapping the currently displayed reel and sometimes in a wide variable offset and the reel spin is not smooth. In both methods I bumped into a serious issue, when I moved the reels slow everything worked great.īUT when I bumped the speed up a bit the newly created 'next-to-be-shown-reel' (on top of the one displayed now) was created in weird places. I prefer the 2nd method as I want the symbols to be animated in case of winning + I'm thinking on building the reels dynamically after getting positions from server.
using individual sprites pinned to a container while shifting the container to to bottom using bullet speed. using a strip with all symbols on the reel in a tiled background and shifting it top to bottom using the Y position parameter.Ģ. I tried the following 2 methods (CAPX attached):ġ. I'm trying to figure out how to create a smooth reels animation of a multi-line slots machine. I'll warn you guys upfront that I'm fairly new to C2.